Design | Direction | Motion
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Halo Channel

Halo Channel was a project that explored the cross-pollination of media consumption. Specifically catered to the Halo Franchise, the application served as a HUB for all the franchise's video and cinematic content. Throughout the project I worked on the design team helping to establish the visual & motion design language of the application.

 
 
 
 

The following stills illustrate a few of my contributions to the project.
These varied in discipline but included endeavors such as: ideas for features,
visual designs, branding interstitials, animations and even fully composited scenes.

 
 
 
 
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